The Goo Caverns were mined specifically for two main purposes in Ogel's master plans. The first was to provide Ogel with a large underground base, since it would not be restricted by natural landforms such as mountains or oceans, and thus give Ogel an easy advantage. The second was to mine for Green Goo, a substance that earned the caverns their name. Many mining compounds were built, and Ogel's drones set to work to gather this goo. In addition, a Trouble Train Depot and Trouble Sub Docking Bay were both added.
The first Alpha Team record of the Goo Caverns relates to agents Charge and Cam being held hostage here, imprisoned within two Trouble Tubes. Team Commander Dash, accompanied by agents Tee Vee, Crunch, and Radia, arrived in the Goo Caverns by Trouble Train and rescued Charge and Cam. They then turned off the main power generator for the Goo Caverns, and escaped by Trouble Sub.
Ogel later turned back on the power generator, and his drones continued work mining in the Goo Caverns. His Goo Caverns were then mostly forgotten about by the Alpha Team, until eight years later Dr. Inferno led a raid against Ogel by trying to strike at the Goo Caverns. Alpha Team then began to frequently raid the Goo Caverns.
The Goo Caverns are split up into one hundred quadrants for the purposes of keeping the Goo Caverns organized. Below are a list of specifically identified quadrants.
Quadrant 1 Edit
This sector is identified as Quadrant 1 for the simple reason of being home to Ogel's main underground base.
Quadrant 12 Edit
This quadrant extends out into the nearby ocean, and is such home to the Trouble Sub Docking Bay. Here, supplies and troops are loaded onto the Trouble Sub to be transported to Ogel's Undersea Base and other locations. Quadrant 12 is also home to a Trouble Tube that once held Cam, as well as the main power generator for the Goo Caverns.
Quadrant 14 Edit
This quadrant is home to the strongest volcanoes of the Goo Caverns. As such, it was often avoided by Ogel's drones, the Alpha Team, and the Dino Attack Team, despite its rich crystal and ore seams.
Quadrant 15 Edit
Being the neighboring quadrant to Quadrant 14, this sector was usually checked on frequently by drones to see if there was any volcanic activity. Usually, earthquakes or eruptions in Quadrant 15 foreshadow a much larger eruption in Quadrant 14.
Quadrant 26 Edit
Quadrant 26 is home to one of the Trouble Train Depots in the Goo Caverns. Here, cargo and drones are shipped back-and-forth between the Goo Caverns and Ogel's Island.
- Quadrants 14 and 15 are based, both in name and description, on Quadrants 14 and 15 of Planet U, introduced in the book Race for Survival.
- Rumor is that Dr. Inferno has built an outpost in the Goo Caverns.